About
I’m a Masters of Engineering candidate in Computer Science at Cornell University, but technically, I did go through the liberal arts things as a film major in my undergrad years. What can I say? I followed my interests and it’s taken me in some odd directions. However, through my varied academic pursuits from programming to acting, screenwriting to cognitive psychology, I’ve always found a way to relate it back to my grand vision of technology in the entertainment world.
I was a technical artist at EA for a year and a half before I returned to school to finish my Master’s. Before that, I was a Production Intern for Sony Imageworks, a Software Engineering Intern for EA, and a World Art Intern for Bethesda Softworks. I worked on MySims, Monster House and The Elder Scrolls IV: Oblivion, and supported tools for The Godfather Game and James Bond: From Russia with Love. I’m a former Teaching Assistant for CS 565: Computer Animation and a current Teaching Assistant for CIS 300: Intro to Computer Game Design.
More About Me: